Publikationen

Book Chapters
Sackl A. “Risikowahrnehmung und Nutzungsverhalten in Computer Supported Social
Networks am Beispiel StudiVZ” In: Greif, Hajo / Werner, Matthias: Vernetzung als
soziales und technisches Paradigma, p. 169 – 186, VS Verlag, Wiesbaden, 2012.
Buchkapitel zu Springer Buch „Online Partizipation“ (Herausgeber: Maria Leitner et
al, DSS), irgendwann 2017
Reviewed Journal Papers
Zaheer Khan, Jens Dambruch, Jan Peters-Anders, Andreas Sackl, Anton Strasser,
Peter Fröhlich, Simon Templer, „Developing Knowledge based Citizen Participation
Platform to Support Smart City Decision Making: The Smarticipate Case Study“,In:
Information 2017, 8(2), 47.
A. Sackl, R. Schatz, and A. Raake, “More than i ever wanted or just good enough?
user expectations and subjective quality perception in the context of networked
multimedia services,” In: Quality and User Experience, Vol. 2, No. 1, P. 3, 2017
Casas, P., Seufert, M., Wamser, F., Gardlo, B., Sackl, A. and Schatz, R. (2016) Next
to You: Monitoring Quality of Experience in Cellular Networks From the End-Devices.
IEEE Transactions on Network and Service Management, 13, 2, 181-196
Sackl A. “Das Puzzle Design’, in transfer: Werbeforschung und Praxis, 56. Jahrgang,
Heft 3, S. 52-57, 2010.
Sackl A. “Fundamentale Risiken der Datenerfassung” in Soziale Technik, Heft 2, S.
17-19. 2010.
Reviewed Conference & Workshop Papers
Raimund Schatz, Andreas Sackl, Bruno Gardlo, Christian Timmerer (2017) Towards
Subjective Quality of Experience Assessment for Omnidirectional Video Streaming,
9th International Conference on Quality of Multimedia Experience (QoMEX 2017),
Erfurt, Germany
Liotou, E., Schatz, R., Sackl, A., Casas, P., Tsolkas, D., Passas, N. and Merakos,
L. (2016) The Beauty of Consistency in Radio-Scheduling Decisions. IEEE, In
2016 IEEE Global Communications Conference: Workshops: Quality of Experience
for Multimedia Communications (GC16 Workshops QOEMC), December, 8th,
Washington
Sackl, A., Gardlo, B. and Schatz, R. (2016) Size does matter. Comparing the results
of a lab and a crowdsourcing file download QoE study. 5th ISCA/DEGA Workshop
on Perceptual Quality of Systems, August, 29th – 31st, Berlin
Sackl, A., Schatz, R., Hossfeld, T., Metzger, F., Lister, D.R. and Irmer, R. (2016)
QoE Management Made Uneasy: The Case of Cloud Gaming. IEEE, 2016 IEEE
International Conference on Communications Workshops (ICC), May, 23rd – 27th,
Kuala Lumpur, Malaysia, 492-497
Thiel, S.-K., Fröhlich, P. and Sackl, A. (2016) Experiences from a Living Lab
Trialling a Mobile Participation Platform. Schrenk, M., Popovich, V. V., Zeile, P.,
Elisei, P. and Beyer, C. (Eds.), Proceedings of the 21st International Conference on